LandscapeDNDC 1.37.0
ld_litterheight.h
1
7#ifndef LD_LITTERHEIGHT_H_
8#define LD_LITTERHEIGHT_H_
9
10#include "state/mbe_state.h"
11#include <input/soillayers/soillayers.h>
12
13namespace ldndc
14{
15
26lerr_t
28 soillayers::input_class_soillayers_t const &,
29 substate_watercycle_t &,
30 substate_soilchemistry_t &);
31
32lerr_t
33update_soil_height(
34 soillayers::input_class_soillayers_t const &,
35 substate_watercycle_t &,
36 substate_soilchemistry_t &);
37
41bool
43 size_t /* soil layer */,
44 soillayers::input_class_soillayers_t const &,
45 const ldndc::site::input_class_site_t &);
46
47
51bool
53 double /* soil depth */,
54 soillayers::input_class_soillayers_t const &,
55 const ldndc::site::input_class_site_t &);
56
57}
58#endif /* !LD_LITTERHEIGHT_H_ */
Spatially explicit groundwater model.
Definition: airchemistryput.h:15
lerr_t update_litter_height(soillayers::input_class_soillayers_t const &, substate_watercycle_t &, substate_soilchemistry_t &)
Detailed description provided here .
Definition: ld_litterheight.cpp:26
bool forest_floor(size_t, soillayers::input_class_soillayers_t const &, const ldndc::site::input_class_site_t &)
First floor defined by:
Definition: ld_litterheight.cpp:133